Once you use this trait, you can't use it again until you finish a long rest.The extra necrotic damage equals your level. During it, once on each of your turns, you can deal extra necrotic damage to one target when you deal damage to it with an attack or a spell. Your transformation lasts for 1 minute or until you end it as a bonus action.The instant you transform, other creatures within 10 feet of you that can see you must each succeed on a Charisma saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or become frightened of you until the end of your next turn. Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to turn into pools of darkness and two skeletal, ghostly, flightless wings to sprout from your back. You can speak, read, and write Common and Celestial. Charisma is your spellcasting ability for it. As an action, you can touch a creature and cause it to regain a number of hit points equal to your level. You have resistance to necrotic damage and radiant damage. You can't discern color in darkness, only shades of gray. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Blessed with a radiant soul, your vision can easily cut through darkness. Aasimar have the same range of height and weight as humans. Aasimar mature at the same rate as humans, but they can live up to 160 years.
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